Rodin Thinker Silhouette |
I thought I'd start of 2013 with a Food For Thought covering one of the fundamental aspects of the game for me - list building. Now is not the time for me to go into why I think bringing a balanced list along is a good idea, but what I am going to offer today is the six fundamental questions I ask myself when I'm putting together an army.
Now, there is a huge amount of depth behind each of these questions and I've only really recently articulated these as I develop my understanding of what I want my 6th edition competitive army to be (but that is a subject for another post!). The more I play, the better I understand them myself, but they do help frame my thought process on and off the battlefield.
Anyway, enough rambling, these are the questions:
- Can this list take and hold multiple/low numbers of objectives?
- How effective is it in killpoint style games (low number of VPs vs effeciency/MSU)
- How easily can it take/give up secondary objectives?
- What control can I exert on the different areas of the battlefield (rear/mid/enemy deployment/flanks/airspace/reserves/alternative deployments)?
- Am I comfortable with the balance of scoring (including secondaries), board control (mobility/range/blocking) and threat (anti-infantry(GEQ/MEQ/TEQ), ant-tank/MC, anti-air)?
- Do I know what each unit’s purpose is and how the army works together as a whole (e.g. mobile&reactive/static&dug-in/glass hammer/etc.)?
There are many more, but I hope you get the idea that whilst these may appear obvious to begin with, these is more to it the more you think about it. In time, I hope to delve into some of the subjects I've touched on here in further Food For Thought and CONCEPTS: posts, but I will discuss the coming year in another post.
If you have any other useful list building questions or requirements, please feel free to add your thoughts!
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